Brandon Huang

Mobile:   886-0988687864

E-mail: brandonhuang@hotmail.com

Web page: https://cgbrandon.wordpress.com

. Objective

Seeking challenging position as Character Artist in gaming industry.

. Employment

2K Los Angeles, Camarillo, CA. (October 2007- February 2008)

3D Artist

Major League Baseball 2K8:

Wii version- helping texturing Wii version uniforms.

Next Gen version- modeling stadium assets and cutscenes, making player uniforms, uniforms rendering, creating stadium collision, refining stadium textures, and stadium cutscene lighting.
Interserv (Nov 2010- Present)

Character Artist

Scarlet Legacy: Responsible for high res and low res modeling, texturing, character designs, and weighting.

. Freelance

Lukewarm Media(July 2009-July 2010)

3D Artist

Primal Carnage- Responsible for props modeling, high resolution dinosaur modeling, low resolution base cage modeling and retopologing.


Tigar Hare Studios, Sherman Oaks (September 2007)

Character Modeler

Stargate Worlds- Responsible for making high resolution models needed for the game trailer.

. Software knowledge

Maya- Polygon Modeling, Nurbs Patch Modeling, UV Mapping,

Procedural Shadering, Rigging.

ZBrush- Modeling, Texturing, Normal Map Generation.

Photoshop- Texturing, Normal Map Generation.

3D Studio Max

Topogun

XNormal

Crazy Bump

. Skill

Realistic drawing, character design, quick sketch, clay modeling, and good

understanding of anatomy.

. Foreign Language:

Mandarin Chinese, English, Japanese

. Education

Master of Fine Arts in 3D Animation-3D Modeling, 2007

Academy of Art University, U.S.A

Bachelor of Fine Arts in 3D Animation, 2004

Savannah College of Art and Design, U.S.A

Temple University, Tylor School of Arts, USA, 2000

Graphic Design Major

. Additional Information

President of Chinese Student Association at Savannah College of Art and Design (2002-2003)

One Response to “Resume”


  1. Excellent post. Hope to read a lot more good posts in the near future.


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