MLB 2K8

September 9, 2008

I was working in both character team and environment team. I was responsible for player uniforms rendering and texturing, modeling stadium assets and cutscenes, creating stadium collision objects, refining stadium textures, and stadium cutscene lighting.

Stargate World game trailer

September 9, 2008

I was working as freelance character modeler for Tigar Hare Studio and I was responsible for modeling 2 of the characters in the game trailer.