WIP old man
January 4, 2012
I wanted to try the new dynamesh feature of ZBrush. I started the model with sphere. It took me about 4.5 hour to scupt the overall shape and features, and another 3 to 4 hours for the detailing, such as his wrinkles. The texture was quickly polypainted to test the rendering.
Triceratops WIP
August 22, 2010
As I was flipping through the dinosaur book, I decided to work on this creature. I made its base cage in Maya first and sculpted it in ZBrush.
Old man portrait
August 20, 2010
It was oringinally an 8 hour test done for a company. I later resculpted it and added more details to make him look more aged.
Warrior
August 19, 2010
I have always been facinated by Fantasy Arts and medieval costumes, so I tried to come up with a character with both traits. The original body was first constrcuted in Nurbs patches. I later converted it to polygon model and brought it into ZBrush for some more definitions.
Brachiosaurus
August 18, 2010
Vietnamese Soldier
January 29, 2009
I only have the hat and head done for now. I will continue working on the rest of the body later.
Jean Reno
September 9, 2008
He is one of my favorite actors and I decided to make a portrait of him.